
GENOPETS
Web3.0

NAIL SALON
HybridCasual

BEAT BUGS
Edutainment

STICK CRICKET
Casual

POLKA CITY
Metaverse

SESAME STREET
Edutainment

CARE BEARS
Edutainment

We have been a trusted partner for top publishers since 2008. We provide specialised, cost-effective offshore teams for game development.
Recently, we focused on LTV enhancement for leading HCG titles. Presently, we’re exploring VR-based training, generative AI game development tools, and immersive Roblox experiences.
Sesame engaged Tintash to work on two interactive storybook games Monster at the End of this Book, and Another Monster at the End of this Book The games were previously built in Cocos2D and Tintash converted them to Unity. Reviewed and updated the legacy technology for optimized performance on the latest devices.
VIEW CASE STUDYBuild Gamerize Dictionary, a gamified language learning experience designed to help young Japanese learners improve vocabulary. Gamerize Dictionary had over 2000 organic users, 500 daily sessions, and 10 check-ins on average per day.
VIEW CASE STUDY
Tintash developed 5 titles:
We generate and test new ideas, keeping only the ones that meet our key KPIs. Ideas that don’t meet these benchmarks are improved or replaced.
We build games in two-week cycles, testing and improving them based on feedback and data. Once a game meets all KPIs, it’s ready to launch.